- Сборка модов, орентированная на любителя женщин ) 1.0.0
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- Fallout 4 «Better Settlers / Улучшенные поселенцы»
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- Better Settlers
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- Tags for this mod
- About this mod
- DLC requirements
- Nexus requirements
- Mods requiring this file
- Author’s instructions
- File credits
- Donation Points system
- Translations available on the Nexus
- Version 2.0
- Version 1.1
- Version 0.96
- Version 0.95a
- Version 0.9
- Version 0.8
- Version 0.7
- Straight donations accepted
Сборка модов, орентированная на любителя женщин ) 1.0.0
1 изображение
Информация о файле
В данной сборке постарался минимальными требованиями сделать, чтобы ВСЕ женщины (исключения есть все же, а именно именные НПС и так, по мелочи еще) все же отмылись, накрасили губки и пр. Что привело в итоге к тому, что валить тупо рейдеров стало просто жаль 🙂 В текстурах рейдерш ТОЛЬКО одна переделанная под мод Animated Fannies 1.1. Практически можно любые при элементарном умении пользоваться хотя бы тем же gimp-2.8. В данном моде (Animated Fannies 1.1) https://www.loverslab.com/files/file/4302-animated-fannies/ задействована физика груди, попы и вагины. Все работает.
Rez’s Settler Makeover / Меняет женщин-поселенцеRez’s Settler Makeover / Меняет женщин-поселенцев на более чистый вид с макияжем.Автор RayV12 — https://www.nexusmods.com/fallout4/mods/8080
Beautiful Female Enemies / Красивые женщины-Враги Автор rbddc12 — https://www.nexusmods.com/fallout4/mods/9963/?
Beautiful Female Settlers / Красивые женские-Поселенцы Автор rbddc12 — https://www.nexusmods.com/fallout4/mods/9111/?
Так же включены по требованиям вышестоящий модов, моды этого же автора:
Больше волос для лица / Lots More Facial Hair — https://www.nexusmods.com/fallout4/mods/10746
Больше женских причесок / Lots More Female Hairstyles — https://www.nexusmods.com/fallout4/mods/10543
Больше мужских причесок / Lots More Male Hairstyles — https://www.nexusmods.com/fallout4/mods/10695
Прически для конского хвоста от Azar Ponytail Hairstyles by Azar v2.5a Автор azarkiowa — https://www.nexusmods.com/fallout4/mods/8126
Mostly Female NPC’s / В основном женский NPC Автор psymon2 — https://www.nexusmods.com/fallout4/mods/4916
Этот мод увеличивает НПС – женщин.. Так, например, принимая на работу новых поселенцев большинство (если не все) они будут женщины. Так же большинство рейдеров и пр. будут женщинами.
Примечание: Этот мод не производит уже существующие НПС, а так же Именных. Так например уже нанятые поселенцы останутся мужчинами (если они ими были 😊 ). Этот мод войдет в силу, когда прибывают на работу новых поселенцев. То же самое для рейдеров, стрелков, и т.д. Только новые НПС будут женщинами.
Все моды открыты для сводного доступа и размещения на других ресурсках. Авторы не вводят ограничений (кроме Steam Workshop и на других аналогичных платформ)
Источник
Fallout 4 «Better Settlers / Улучшенные поселенцы»
Описание:
Вам надоели однообразные поселенцы? Не вам одним! Автору это тоже надоело, поэтому он решил создать модификацию, которая бы вносила в этот аспект игры некоторое разнообразие. Помимо этого автору хотелось дать им более качественную начальную экипировку, чтобы не приходилось терять время на ее полное улучшение. Этот мод делает поселенцев более крутыми, у них также шире выбор в одежде (31 вариант одежды, 25 головных уборов, очки, банданы и 4 сета брони), лучше начальное оружие и шанс иметь при себе стимуляторы. По неизвестным мне причинам мод также умывает их и делает их лица чище! Также в моде присутствуют классы снаряжения, что дает поселенцам шанс получить намного лучший набор снаряжения. Я старался сделать мод не выбививающимся из оригинального геймплея, так что не давал им экипировку слишком уж высокого уровня. На скриншотах вы можете посмотреть, что у них бывает. Все комбинации одежды на скриншотах случайно сгенерированы при спауне.
Известная проблема — мелкий косметический баг — не устанавливайте до прочтения. Когда вы установите мод и загрузите игру, он даст некоторым вашим поселенцам новое снаряжение. Иногда это может создать конфликт с их снаряжением. Это может породить очень странные комбинации. Это всего лишь косметический баг — вы всегда можете переодеть ваших поселенцев.
Подробное описание:
Мод затрагивает только ОБЫЧНЫХ ПОСЕЛЕНЦЕВ. Спутников, детей и поселенцев с именами он не затрагивает.
В архиве находится 4 файла
- Главный файл
- Опциональный патч, делающий поселенцев смертными (как в моем другом моде: смертные поселенцы). Я предпочитаю играть со смертными поселенцами — это делает игру сложнее и интереснее, а также заставляет вас лучше продумывать свою защиту. Поселенцы стали более сильными, но они по-прежнему легко могут умереть (2 гранаты на выживании).
- Патч на тяжелую броню — опционально. (будут спауниться только поселенцы с классом брони III и IV)
- Патч на легкую броню — опционально (будут спауниться только поселенцы с классом брони I и II). Это, вероятно, более «лорный» вариант.
Детали изменений находятся ниже, но вам, скорее всего, будет проще посмотреть все на скриншотах.
Изменения, касающиеся всех обычных поселенцев.
Им добавлена способность «Живчик 3» и «Адамантовый скелет 3», так что они не могут быть покалечены и лечатся между сражениями.
Немного более сильные — примерно в 3 раза больше здоровья (на уровне рейдера-психа).
Все имеют шанс иметь 0-2 стимулятора.
Все имеют шанс быть экипированы одним из следующих наборов снаряжения (все оружие и броня имеют шанс получить модификации):
Класс I
Это, по сути, обычные ванильные поселенцы со следующими изменениями:
Примерно на 23 вида одежды больше (всего 31) — смотрите на скриншотах.
Примерно на 17 видов головных уборов больше (всего 25) (25% получить шляпу) — смотрите на скриншотах.
Без экстра брони (кроме того, что они могут получить в оригинале — Шипастая броня, Бойцовская броня, Костюм бродяги
Одно из следующих орудий: гладкоствол .39, гладкоствольный револьвер .45, монтировка, свинцовый стояк или мачете (огнестрел намного более вероятен)
Класс II
Могут выпасть части металлической брони + кожаная броня + гражданская одежда. Обычно выпадает как минимум 2 части кожаной брони.
Одно из следующих орудий: двустволка, 10-мм пистолет, клинок революционера, бейсбольная бита или молот (огнестрел намного более вероятен)
Класс III
Может выпасть сет кожаной брони + военная одежда + случайный легкий военный головной убор + шанс на очки (4 варианта)
Оружие: Охотничья винтовка или пистолет-пулемет
Класс IV
Полный сет металлической брони + военная одежда + случайный военный головной убор + шанс на очки + бандана «хорошего парня» (4 варианта)
Оружие: только охотничья винтовка
Класс V
Полный сет металлической брони + военная одежда + случайный тяжелый военный головной убор + шанс на очки + бандана «хорошего парня» (4 варианта)
Оружие: только охотничья винтовка
Спаун происходит примерно в таких пропорциях: 55% Класс I, 15% Класс II, 15% Класс III, 10% Класс IV, 5% Класс V (Учтите, что в игре они по-прежнему будут назваться «Поселенцами», пока я не обучусь переименовывать их в соответствии с новыми классами)
Запланировано еще много, так что ожидайте обновлений этого мода.
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Better Settlers
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About this mod
Better Settlers is a lore friendly mod that adds more than 240 new settlers to the vanilla settler selections. You can choose to stop there, or further OPTIONS to customize them to spawn with more lore-friendly changes to their equipment, gender ratio, stats, or mortality. DLC and no-DLC versions and many other options available.
DLC requirements
DLC name |
---|
Far Harbor |
Nuka World |
Nexus requirements
Mods requiring this file
Mod name | Notes |
---|---|
All settlements complete and fortified new game plus | |
Beautiful Female Settlers | |
Better Settlers — Far Harbor Settlers silent or strange voices fix | Hard requirement as it amends records created in Better Settlers. |
Better Settlers — PT-BR v2.0 | |
Better Settlers — Spanish Translation | MOD ORIGINAL OBLIGATORIO |
Better Settlers — The New Settlers — Beautiful Female Settlers Merged Patch | |
Better Settlers — Traduzione Italiana ORD | |
Kingsport Light House Settlement (Ghouls and Children Of Atom Included) | |
My Red Rocket | |
New Commonwealth | |
Orphans-Better Settlers-Beautiful Female Settlers Patch | |
Red Rocket Extreme Build | |
Scrap Everything Ultimate 2.4 (2.4a) Better Settlers 2.0 (MORTAL) Compatibility Patch | MORTAL version only |
Tensai New Upgrade | |
Unofficial Better Settlers-Horizon Patch |
Author’s instructions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Translations available on the Nexus
Language | Name |
---|---|
Portuguese Author: Ewertongba99 | Better Settlers — PT-BR v2.0 |
Italian Author: Firegtx | Better Settlers — Traduzione Italiana ORD |
German Author: GetFR3AKY | Better Settlers 2.0 — German Translation |
Spanish Author: LBH1486 | Better Settlers — Spanish Translation |
French Author: DaemonWhite | Better Settlers — french |
Italian Author: Max17x | Better Settlers — Traduzione Italiana |
German Author: Cyborg11 | Better Settlers — German |
Version 2.0
- New in 2.0
There are two versions. One requires Far Harbor and Nuka World. The other requires only vanilla game. CHOOSE ONLY ONE.
Now total 240+ settlers in Mainland levelled lists.
Now 40+ settlers in Far Harbor levelled lists.
Added Gender Ratio choice to Fomod (Mostly Female and Mostly Male)
Raised settler levels in Mortal Options to higher levels, to compensate for harder mobs in DLC.
Added Community Clothing and Accesory Pack choice to FOMOD. Now, YOU MUST DOWNLOAD Eli’s Armor Compendium (version 1.4 or higher) and Ponytail Hairstyles by Azar (version 2.5a or higher) from the Nexus and install them if you select this option. NO OTHER FILES ARE REQUIRED.
Removed all other CCAP Options for compatibility purposes. If you are already using the CCAP, DO NOT INSTALL THIS VERSION UNTIL YOU START A NEW GAME. OR YOU CAN BE DARING AND RISK IT. BUT IT MIGHT CAUSE LOTS OF NAKED PEOPLE OR CRASHES OR OTHER TOMFOOLERY.
The following files are NO LONGER REQUIRED FOR THE CCAP (I Always recommend AE and Armor Keywords, even though they are not required).
nsk13’s DX’s Shorts, DX’s Adventurer Outfits;
Elinaora’s Apocalypse Attire, Apocalypse Accessories, Rugged Outfits and Armor Collection;
Bordraw’s Hoodless BOS Scribe Hat.
Ascendia’s Patrolman Sunglasses (use the standalone version).
Armorsmith Extended merged patches for the above.
Version 1.1
- New in 1.1
Made mod completely customizable with a vanilla option now.
Added Vanilla «Faces Only Option» that just adds the 70 new faces and makes no other changes.
Fixed AI issue. Settlers now WILL use stimpacks regularly.
Cleaned up files so the entire mod is much «lighter» if you use all of the options.
Reorganized FOMOD to make it cleaner.
Fixed omission in Mortal pack. Mortal HOTFIX from last version is no longer needed. Unintstall it.
Mod believed to be bug free. This will be last version until CK comes out!
Version 0.96
- New in 0.96
There is now a choice between grimy and clean faces!
Fixed a bug where I accidentally turned a ghoul settler into a human. This should turn them back.
Added Aquaboy perk to the optional mortal files, as there were reports of unfortunate drownings because settlers cannot figure out how to get out of water.
Added: OPTIONAL — No Lollygagging. Settlers will no longer lollygag. When you ring the bell, they will run to the bell instead of walking at a snail’s pace. Recommended.
Changed: OPTIONAL Mortal Settlers Pack — as there are now settlement raiding mods, this increases the base settler stats to level 20, to compensate for the fact they are mortal.
Added: OPTIONAL Mortal Settlers Soldiers Pack increases the base settler stats to level 30, to compensate for the fact they are mortal. This intended for people that want to play modded settlement-raid heavy games.
Added: OPTIONAL — (NOT IN FOMOD) — «Faction Settlers — Raiders.» Since Bethesda is about to release raider items that settlements can build, I thought some people might like this as an option. Settlers will have raider faces. They behave and have normal settler voices, but they have raider faces. They only have the 9 base raider faces (5 male 4 female). Put this after Better Settlers and any Packs you use. They should have the correct stats for the Better Settlers version you use.
Added: OPTIONAL — (NOT IN FOMOD) — Better Settlers Community Clothing and Armor Pack — This is first version. This adds custom community clothes to the settler’s levelled lists. I have used it personally for more than a month, so there should be no problems if you install the required files correctly. REQUIRES DX Commonwealth Shorts and DX Adventerur Outfit. This needs to go after those files and any better settler files. If/When more mod authors give me permission to add their clothes to this pack, I will release updates that including new clothes. If you have bug-free outfit mods you like, you are welcome to ask the author to contact me if they want.
Version 0.95a
- Recent Changelog 0.95a
All-In-One FOMOD Installer added.
Racial diversity (the ‘everyone is pale’ bug) is fixed! BUT their faces are «dirty» again.
If you dont want «dirty» faces, DO NOT UPGRADE. I will try to make a patch for 0.95 later.
Added approximately 60 new settlers. Total 97ish possible settler face/hair/race/sex combinations.
Removed melee weapons from lists.
Added very small chance for metal and combat armor sets to roll simple laser muskets, laser pistols or short laser rifles.
Known Issue — Occasional Underwear/ (0) item bug — This may be fixed now. Please report if you still see it.
Version 0.9
- Recent Changelog 0.9
Added 9 more faces to regular settler options — the Minutmen faces (6 male 3 female) — this is new — please report any issues.
Removed bandannas
Removed some of the less «lore friendly» hats (welder, medical and flight)
Removed all Identical to Master records (so there should be less mod conflicts).
Known Issue — Occasional Underwear bug
Known Issue — faces are clean but more Caucasian than they should be.
Version 0.8
- Recent Changelog 0.8
Believe naked settler bug fixed. — please report if it is not.
Believe 0 item bug fixed — please report if it is not.
Added about 15 more (vanilla) civilian outfits
1 civilian and 3 more military hats (vanilla)
diversifying all classes.
Added Class V with 5% spawn chance, Combat Armor+combat gun.
Version 0.7
- Recent Changelog 0.7
Gave settlers «Lifegiver 3» and «Adamantium Skeleton 3» perks so they cannot be crippled and so they will heal between battles.
Reduced chances to roll for melee weapons.
Slightly adjusted spawn percentages (Class I slightly less likely now).
Changed Mortal Patch to comply with new version and add the same Perks.
Straight donations accepted
Version 2.0 is here — it is a MAJOR update.
TWO VERSIONS: One requires Far Harbor and Nuka World. One requires only the vanilla game. Choose only one!
Simplified the OPTIONAL Community Clothing and Armor Pack («CCAP») to require only Eli’s Armor Compendium and Azar’s Ponytail Hairstyles downloads — and nothing else.
I highly recommend the OPTIONAL CCAP because the work they did is great (see new images).
NOTE: Even though you may see some skimpy clothing in the screenshots, there is no skimpy clothing in the mod.
Better Settlers uses no scripts, and the base option uses only vanilla assets for maximum compatibility.
Compatible with Sim Settlements and all other major mods I know of.
Listed on Ultimate Fallout 4 Mod Compilation
As far as I know, the mod is bug-free. However, you should still r ead Known Game Engine Issues below before installing.
Please let me know if you find any bugs — but you should not, because you should not.
————————————————————————————————————————————————————————————
Better Settlers is a lore friendly mod that adds more than 230 new settlers to the vanilla settler selections (for a total of 270+). You can choose to leave them with vanilla equipment and stats, or: It allows you the OPTION to make lore-friendly changes to their equipment, stats, or mortality. Other options include: mod-created equipment and hair (highly recommended), all female settlers, or raiders as settlers. All of these options are randomly generated when the Settler spawns, so no two settlers should be exactly alike.
If it matters, I made it with FO4Edit. Changelog is at bottom.
- This mod adds 230 new vanilla settler options with cosmetic variety in their faces.
- You can stop there if you want and you are done.
- Or, you can choose other lore friendly options listed below.
Optional Upgrades:
- If you choose OPTIONAL stat or equipment changes, the options are below:
- There is a choice between grimy and clean faces.
- Settlers will no longer lollygag and will run to the bell when summoned.
- See the screenshots — they are self explanatory.
- There are approximately 230 face/race/hair/sex combinations now (instead of approx 28 in vanilla).
- There are approximately 30 civilian outfits and 25 hats over vanilla (approximately triple the vanilla amounts).
- All clothing and equipment is randomly generated on spawn. No two settlers should be exactly alike.
- This only effects GENERIC SETTLERS. Named Settlers (like the Longs), Provisioners and Children are unchanged.
- If you choose stat or equipment changes, they are only made to GENERIC SETTLERS.
- Generic Settlershave perks that help them with radiation and healing if they survive battle (important for the Mortal Pack).
- All have a chance to roll 0-2 stimpacks, which they absolutely will use in battle.
- All get better, but lore friendly, starter weapons.
- All get lore friendly equipment on spawn: clothes (55%), partial leather(15%), full leather (15%), full metal set (10%), or combat armor (5%).
- Metal and combat equipment sets and their better weapons do not show up until higher levels.
- There is an OPTION to give them only light or heavy equipment packages, if you wish.
- There is an OPTION to make settlers mortal (right now NPCs cannot kill them and defending settlements is pointless).
- There is an OPTION to make mortal settlers even tougher — for those of you that want to play crazy settlement raid games.
- There is an OPTION to make MOST new settlers female or male
- There is an OPTIONAL Community Clothing and Armor Pack (CCAP) that adds selections from the following mods. Eli’s Armor Compendium and Azar’s Ponytail Hairstyles. (Both of these files must be installed ABOVE all Better Settlers files in your load order).THOSE MODS ARE REQUIRED DOWNLOADS FOR THIS TO WORK. DONT INSTALL THIS OPTION UNLESS YOU KNOW WHAT YOU ARE DOING. I HIGHLY RECOMMEND IT!
tai (turns off ai)
tcai (turns off combat ai)
tgm (toggles god mod)
spawn 00020593 40 (40 is the number of settlers it will spawn).
let them spawn and move away a little bit and do it again.
I normally spawn about 120 settlers at a time and go through and look at them to check for bugs. But you can use it to see the variety and make sure the ponytails and gear are showing up, etc. You can safely shoot the settlers and kill them to check their inventory.
Dont forget to tai tcai and tgm again or no one will move and you will be unkillable. 🙂
New in 2.0
- There are two versions. One requires Far Harbor and Nuka World. The other requires only vanilla game. CHOOSE ONLY ONE.
- Now total 240+ settlers in Mainland levelled lists.
- Now 40+ settlers in Far Harbor levelled lists.
- Added Gender Ratio choice to Fomod (Mostly Female and Mostly Male)
- Raised settler levels in Mortal Options to higher levels, to compensate for harder mobs in DLC.
- Added Community Clothing and Accesory Pack choice to FOMOD. Now, YOU MUST DOWNLOAD Eli’s Armor Compendium (version 1.4 or higher) and Ponytail Hairstyles by Azar (version 2.5a or higher) from the Nexus and install them if you select this option. NO OTHER FILES ARE REQUIRED.
- Removed all other CCAP Options for compatibility purposes. If you are already using the CCAP, its PROBABLY ok to install this version, as long as you dont unintall the other clothing mods. Probably. But if you want to be completely safe, DO NOT INSTALL THIS VERSION UNTIL YOU START A NEW GAME. OR YOU CAN BE DARING AND RISK IT. BUT IT MIGHT CAUSE LOTS OF NAKED PEOPLE OR CRASHES OR OTHER TOMFOOLERY.
- The following files are NO LONGER REQUIRED FOR THE CCAP (I Always recommend AE and Armor Keywords, even though they are not required).
- nsk13’s DX’s Shorts , DX’s Adventurer Outfits;
- Elinaora’s Apocalypse Attire, Apocalypse Accessories, Rugged Outfits and Armor Collection;
- Bordraw’s Hoodless BOS Scribe Hat.
- Ascendia’s Patrolman Sunglasses (use the standalone version).
- Armorsmith Extended merged patches for the above.
Known Game Engine Issues — do not install without reading this .
- This is not a bug — but a game engine issue: When you load or upgrade the mod, it will give some settlers equipment. If it is a new game, there should be no problem. In an existing game, or when you upgrade, sometimes this will create a conflict in their inventory and make them strip. Occasionally a settler dressed like Hlormar Wine-Sot from Morrowind will appear. Or they will have «ghost» (0) items in their inventory. These are both rare. But if you trade with them you can equip clothes like normal. Its just a cosmetic issue. This will only occur if you unstall, or upgrade after I was forced to remove an item from the leveled lists for some reason. This is not a bug, but normal game behavior with any mod that adds items.
- This is not a bug — but a game engine issue: If you UNINSTALL it mid game, it will remove some items from settlers (not any you gave them — only ones the mod spawned for them). This may result in the (0) item issue. Again — this is just cosmetic and wont hurt your game. This is not a bug, but normal game behaviour. If you encounter it in any other manner, please report it.
- Read bug reports for other items that have yet to be confirmed.
Thank you to ButteryButters and merlimpt the mod spotlights:
This is still a beta — but waiting on final testing to become 1.0. Still bug-testing, but I think we have fixed most of the fixable ones . Please let me know if you find any others.
DO NOT USE THIS WITH Mortal Settlers MOD — THEY ARE INCOMPATIBLE — USE THE «MORTAL» PATCH HERE INSTEAD IF YOU WANT.
THIS ONLY EFFECTS GENERIC SETTLERS. Companions, Children, and Named settlers (like the Longs and Finches) are unchanged, and will be equipped and behave as in vanilla.
There are a few files.
- Main File
- Clean/Dirty Face Pack.
- Mortal Pack (and subpatches) OPTIONAL (like in my mod Mod: Mortal Settlers). My preferred way to play. Will make the game harder. Makes your settlers so they can die in NPC raids (right now they cannot die by raiders unless YOU accidentally kill them). Consider before you choose this. I made the settlers hardier, but they can still die pretty easily (2 grenades on survival). Missile Turret spam is discouraged. 🙂
- Heavy Armor Only Pack OPTIONAL (only Settlers with Class III and Class IV equipment will spawn).
- Light Armor Only PackOPTIONAL (only Class I and Class II equipment will spawn). This is probably the most «lore friendly» version.
- Female Settlers Only Pack OPTIONAL. Should do just what it says. New settlers should be MOSTLY female or male, depending on your choice.
- Raider Settlers Pack OPTIONAL. It replaces settler faces and gear with raider faces and gear. EXPERIMENTAL.
- Community Clothing and Armor Pack OPTIONAL. See Readme for that file details and required files. DO NOT INSTALL UNLESS YOU KNOW WHAT YOU ARE DOING.
Are there compatibility issues?
This will conflict with any mod that changes settler stats, or their levelled lists.
If you have bugs, fixes, suggestions, etc, please post comments and I will try to address.
Installation
Make sure you have made all the necessary configurations to enable mods in Fallout 4.
If you haven’t, check out this guide to learn how: FALLOUT 4 — Enabling Modding for PC by Gopher.
I seriously recommend installing through the Nexus Mod Manager. The installation wizard guides you through the steps, and it minimizes the potential for future errors.
With Nexus Mod Manager (NMM):
1. Download the mod by clicking «Download with manager».
2. Activate the mod in Nexus Mod Manager
If you are using The Mortal Patches Or Heavy or Light Armor Patch, Or Raider, Female or Community Clothing Patches they must go after «Better Settlers» in your load order or it will not work.
Uninstallation
With Nexus Mod Manager (NMM):
1. Deactivate the mod by double-clicking it.
2. Mark the deactived mod and uninstall or delete it.
3. Uninstalling will take away equipment given to them, and might result in them having some (0) items in their inventory. This is a game function and not a bug. Other than being annoying, it is cosmetic only and will not harm your game.
CREDITS:
drdanzel — I copied his installation instruction section!
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